I experienced dissatisfaction with this design after seeing it implemented in StencylWorks and decided it would be better if I tried to make the actor more like his real life counterpart than he was currently.
I used an image of Boris Johnson that featured most of his body and filled in the rest of it myself using photoshop in order to make it look his body was whole. This was the result:
I really wasn't happy with this model either and because I had implemented the actor so he was so large he kept colliding with every tile and falling over, which obviously was not what I wanted. So looking at other examples of stencyl games such as the "run and gun example" on the main screen of Stencyl, I found that I needed to make the actor very small (approximately the same size as mario in mario bros.) in order for him to function properly in the environment I had created. After coming to this conclusion I downsized the version of his model shown immediately above in an attempt to follow through with my theory. This model looked awful downsized so I attempted to use the previous model shown at the top of the post. This looked better so I settled on it.
All other actors in the game were based around the Boris actor after this point
Game Rules & Player Interaction
This flow chart shows my ideas for the "flow" of the game:
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